Prometheus (2012) — Review

Prometheus (2012)3 / 10

Prometheus wastes one of the most visually gifted directors in contemporary cinema on a script that requires its characters to be catastrophically stupid for the plot to function. These are supposedly the best scientists humanity could assemble for a trillion-dollar mission to find humanity’s creators. Within hours of landing on an alien world they are removing helmets in environments that haven’t been verified safe, approaching and attempting to handle unknown organisms, separating from the group in an alien installation, and making every horror-movie mistake in the genre’s playbook. The suspension of disbelief required to accept these people as scientists cannot be maintained.

My rating: 3 out of 10. The production design is extraordinary and earns the 3 on its own. Everything attached to the script costs the film the rest.

The Visual Achievement

Ridley Scott’s visual intelligence is operating at full capacity throughout Prometheus. The Engineer spacecraft, the space jockey chamber, the holographic orrery, the black goo’s specific quality of alien menace — all of it is shot with the precision and atmosphere of a filmmaker who knows exactly what he wants every frame to communicate. The sets and locations feel ancient, biological, threatening in ways that suggest a civilization operating on principles that human understanding cannot reach.

The production design is the correct continuation of Giger’s Alien aesthetic. What Giger built in 1979 — the specific combination of biological and mechanical, the suggestion of sexuality weaponized into predation — is developed into a fully realized civilization’s architecture in Prometheus. The Engineer installations look like they were grown rather than built, like the product of a sensibility that doesn’t distinguish between technology and organism the way human engineering does. That’s the right aesthetic for what the Engineers are supposed to be.

For Writers
Prometheus demonstrates that production design and visual achievement cannot compensate for character behavior that violates the premise. Scott built environments that look ancient and threatening and alien. The script put characters into those environments who behave like horror movie victims rather than the scientists they’re supposed to be. The visual promise was not matched by the behavioral reality. Your characters must behave consistently with who they’re supposed to be, especially in situations that test that identity. If your premise establishes that your characters are brilliant scientists, their behavior in moments of stress must reflect scientific training and judgment, not genre convention.

The Character Stupidity Problem

The scientists in Prometheus make decisions that no actual scientists would make and that no competent science fiction writer would give them without dramatic justification. Fifield and Millburn get lost in the installation — the geologist and the biologist, the two people on the team whose instruments and training should make navigation easiest — and then, when they encounter an alien organism, approach it and attempt to handle it.

No scientist encountering an unknown organism in an alien installation would attempt to handle it. This is the most basic principle of xenobiological caution and it’s a principle that anyone on a scientific mission to an alien world would have drilled into them before departure. The script requires them to approach the creature because the plot needs something to happen. The plot’s needs trump the characters’ intelligence, which is the definition of bad writing.

The helmet removal is a comparable failure. Shaw and Holloway remove their helmets inside the installation because the atmosphere is breathable. Real scientists on a trillion-dollar mission to an alien world would follow quarantine protocols regardless of atmospheric composition — because the atmosphere might be breathable while still carrying biological threats they have no immunity to. The script requires them to remove the helmets because the plot needs them to be vulnerable. Their vulnerability is purchased at the cost of their credibility as scientists.

For Writers
Character behavior must be consistent with the premise, especially when the plot needs something to happen. If your plot requires a character to do something stupid, ask whether you can achieve the same plot outcome through a decision that’s consistent with who the character is. A scientist who gets infected doesn’t have to choose to handle a strange organism — they might be infected through a mechanism they took reasonable precautions against. The plot can still advance. The character’s intelligence can remain intact. When your plot requires characters to be stupid, fix the plot.

The Theological Ambitions

The film’s most interesting idea — that humanity was engineered by the Engineers, that our creators are out there and might not want to be found, that the relationship between creator and creation might be anything but benevolent — is raised and then not coherently developed. The script gestures toward these questions without working out their implications. The Engineers’ motivations are unclear in ways that feel like unresolved writing rather than deliberate mystery.

Genuine mystery requires the film to know the answer and withhold it. Prometheus’s vagueness about the Engineers’ motivations reads more like the writers hadn’t decided what the answer was. The difference between deliberate ambiguity and unresolved scripting is visible to attentive audiences, and the theological questions Prometheus raises fall on the wrong side of that line.

The Verdict

Prometheus earns its 3 as a film whose visual achievement is extraordinary — Scott’s eye for production design, for the specific atmosphere of ancient and threatening alien spaces, for the continuation of Giger’s aesthetic into a new context — and whose script fails that visual achievement at nearly every turn through characters who behave stupidly on demand and theological ambitions it couldn’t execute coherently. David is the exception. Everything around him is the rule.


FAQ

Is there a version of Prometheus that works?

The visual logic of the film works throughout. The David storyline works. A version that centered David’s perspective — his curiosity, his experimentation, his relationship to creation and creator — rather than Shaw’s faith journey would use the film’s strongest elements and discard its weakest ones. That film wasn’t made but it’s visible in the material.

How does it compare to the original Alien?

Alien is an 8. Prometheus is a 3. The gap is almost entirely attributable to character behavior. Alien’s crew makes decisions consistent with working-class people following institutional protocols in an unprecedented situation. Prometheus’s scientists make decisions that no actual scientists would make. The visual quality is comparable. The character quality is not.

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